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Make Minecraft Terrain - Part 2 (Unity C# Jobs)
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Make Minecraft Terrain - Part 2 (Unity C# Jobs)

sparker3d.com/paper/minecraft-terrain-unity-jobs

UPDATE: I've decided to make the course free for everyone. Enjoy!

Welcome! This course continues where Make Minecraft Terrain (Unity) left off by re-implement our our voxel terrain solution using Unity's C# Job System.

I cover:

  • Using the Job System
  • Using NativeArray's to get data from a job
  • A BlockType system that works with the C# Job System
  • Generating many many chunks at once, rather than just 1
  • Infinitely generating chunks around the player (like minecraft does!)
  • "Minecraft Chunk floodfill" is a section that will cover minecraft style spiral "chunk floodfill", so you can generate chunks the way minecraft does!

See you in there!

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Sparker
Purpose? For now, making voxel terrain courses.